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Searched refs:glsl_no_index (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c78 bool glsl_no_index; member
701 ctx->inputs[i].glsl_no_index = false; in iter_declaration()
721 ctx->inputs[i].glsl_no_index = true; in iter_declaration()
736 ctx->inputs[j].glsl_no_index = false; in iter_declaration()
755 ctx->inputs[k].glsl_no_index = true; in iter_declaration()
768 ctx->inputs[i].glsl_no_index = true; in iter_declaration()
775 ctx->inputs[i].glsl_no_index = true; in iter_declaration()
783 ctx->inputs[i].glsl_no_index = true; in iter_declaration()
796 ctx->inputs[i].glsl_no_index = true; in iter_declaration()
809 ctx->inputs[i].glsl_no_index = true; in iter_declaration()
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