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Searched refs:glsl_ver_required (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c202 int glsl_ver_required; member
481 if (glsl_ver > ctx->glsl_ver_required) in require_glsl_ver()
482 ctx->glsl_ver_required = glsl_ver; in require_glsl_ver()
714 if (ctx->glsl_ver_required < 140) { in iter_declaration()
787 if (ctx->glsl_ver_required >= 140) in iter_declaration()
991 if (ctx->glsl_ver_required >= 140) in iter_declaration()
1007 if (ctx->glsl_ver_required < 140) { in iter_declaration()
1020 if (ctx->glsl_ver_required < 140) { in iter_declaration()
1074 if (ctx->glsl_ver_required >= 140) in iter_declaration()
2741 … if (ctx->glsl_ver_required >= 140 && ctx->outputs[j].name == TGSI_SEMANTIC_CLIPVERTEX) { in get_destination_info()
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