Searched refs:gpu_count (Results 1 – 2 of 2) sorted by relevance
324 err = vkEnumeratePhysicalDevices(inst, &this->gpu_count, NULL); in InitFramework()325 ASSERT_LE(this->gpu_count, ARRAY_SIZE(objs)) << "Too many gpus"; in InitFramework()327 err = vkEnumeratePhysicalDevices(inst, &this->gpu_count, objs); in InitFramework()329 ASSERT_GE(this->gpu_count, (uint32_t)1) << "No GPU available"; in InitFramework()
120 uint32_t gpu_count; variable