Searched refs:gpu_shader5_es (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | builtin_functions.cpp | 273 gpu_shader5_es(const _mesa_glsl_parse_state *state) in gpu_shader5_es() function 293 return state->is_version(0, 310) && !gpu_shader5_es(state); in es31_not_gs5() 1309 _##NAME(gpu_shader5_es, glsl_type::float_type), \ in create_builtins() 1310 _##NAME(gpu_shader5_es, glsl_type::vec2_type), \ in create_builtins() 1311 _##NAME(gpu_shader5_es, glsl_type::vec3_type), \ in create_builtins() 1312 _##NAME(gpu_shader5_es, glsl_type::vec4_type), \ in create_builtins() 2856 …_texture(ir_tg4, gpu_shader5_es, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_… in create_builtins() 2857 …_texture(ir_tg4, gpu_shader5_es, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec… in create_builtins() 2858 …_texture(ir_tg4, gpu_shader5_es, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec… in create_builtins() 2860 …_texture(ir_tg4, gpu_shader5_es, glsl_type::vec4_type, glsl_type::sampler2DArray_type, glsl_type::… in create_builtins() [all …]
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