Searched refs:gradX (Results 1 – 9 of 9) sorted by relevance
/external/deqp-deps/glslang/Test/ |
D | texture.frag | 62 vec2 gradX = dFdx(coords2D); 66 color += textureGrad(texSampler2D, coords2D, gradX, gradY); 67 color += textureProjGrad(texSampler2D, vec3(coords2D, proj), gradX, gradY); 68 color += textureGradOffset(texSampler2D, coords2D, gradX, gradY, offset); 69 color += textureProjGradOffset(texSampler2D, coords3D, gradX, gradY, offset); 70 color += textureGrad(shadowSampler2D, vec3(coords2D, lod), gradX, gradY);
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D | spv.texture.frag | 62 vec2 gradX = dFdx(coords2D); 66 color += textureGrad(texSampler2D, coords2D, gradX, gradY); 67 color += textureProjGrad(texSampler2D, vec3(coords2D, proj), gradX, gradY); 68 color += textureGradOffset(texSampler2D, coords2D, gradX, gradY, offset); 69 color += textureProjGradOffset(texSampler2D, coords3D, gradX, gradY, offset); 70 color += textureGrad(shadowSampler2D, vec3(coords2D, lod), gradX, gradY);
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/external/deqp-deps/glslang/Test/baseResults/ |
D | spv.texture.frag.out | 35 Name 236 "gradX" 131 236(gradX): 235(ptr) Variable Function 339 Store 236(gradX) 238 345 244: 45(fvec2) Load 236(gradX) 357 255: 45(fvec2) Load 236(gradX) 365 262: 45(fvec2) Load 236(gradX) 373 272: 45(fvec2) Load 236(gradX) 385 283: 45(fvec2) Load 236(gradX)
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D | texture.frag.out | 209 0:62 'gradX' ( temp 2-component vector of float) 222 0:66 'gradX' ( temp 2-component vector of float) 231 0:67 'gradX' ( temp 2-component vector of float) 238 0:68 'gradX' ( temp 2-component vector of float) 248 0:69 'gradX' ( temp 2-component vector of float) 260 0:70 'gradX' ( temp 2-component vector of float) 491 0:62 'gradX' ( temp 2-component vector of float) 504 0:66 'gradX' ( temp 2-component vector of float) 513 0:67 'gradX' ( temp 2-component vector of float) 520 0:68 'gradX' ( temp 2-component vector of float) [all …]
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/external/deqp-deps/glslang/SPIRV/ |
D | SpvBuilder.h | 392 Id gradX; member
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D | SpvBuilder.cpp | 1799 } else if (parameters.gradX) { in createTextureCall() 1801 texArgs[numArgs++] = parameters.gradX; in createTextureCall()
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D | GlslangToSpv.cpp | 4458 params.gradX = arguments[2 + extraArgs];
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 854 const char* gradX = isVtxCase ? "a_in1" : "v_gradX"; in initShaderSources() local 872 op << ", " << gradX << ", " << gradY; in initShaderSources()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 1377 const char* gradX = isVtxCase ? "a_in1" : "v_gradX"; in initShaderSources() local 1397 op << ", " << gradX << ", " << gradY; in initShaderSources() 3077 const char* const gradX = isVtxCase ? "a_in1" : "v_gradX"; in initShaderSources() local 3100 op << ", " << gradX << ", " << gradY; in initShaderSources()
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