Searched refs:graphicsPipelines (Results 1 – 1 of 1) sorted by relevance
117 Move<VkPipeline> graphicsPipelines; in iterate() local240 graphicsPipelines = makeGraphicsPipeline(vkd, // const DeviceInterface& vk in iterate()317 vkd.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *graphicsPipelines); in iterate()