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Searched refs:gs_dirty (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_state_common.c1647 bool ps_dirty = false, vs_dirty = false, gs_dirty = false; in r600_update_derived_state() local
/external/virglrenderer/src/
Dvrend_renderer.c3765 bool fs_dirty, vs_dirty, gs_dirty, tcs_dirty, tes_dirty; in vrend_draw_vbo() local
3776 vrend_shader_select(ctx, ctx->sub->shaders[PIPE_SHADER_GEOMETRY], &gs_dirty); in vrend_draw_vbo()