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Searched refs:gs_rotated_input (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.c358 int gs_rotated_input[2]; member
1549 int offset_reg = ctx->gs_rotated_input[vtx_id / 3]; in fetch_gs_input()
1556 if (offset_reg == ctx->gs_rotated_input[0] && offset_chan == 2) in fetch_gs_input()
1587 alu.src[0].sel = ctx->gs_rotated_input[0]; in fetch_gs_input()
3314 ctx.gs_rotated_input[0] = ctx.bc->ar_reg + 7; in r600_shader_from_tgsi()
3315 ctx.gs_rotated_input[1] = ctx.bc->ar_reg + 8; in r600_shader_from_tgsi()
3318 ctx.gs_rotated_input[0] = 0; in r600_shader_from_tgsi()
3319 ctx.gs_rotated_input[1] = 1; in r600_shader_from_tgsi()
3506 ctx.gs_rotated_input[0], 2, in r600_shader_from_tgsi()
3525 ctx.gs_rotated_input[offset_reg], offset_chan, in r600_shader_from_tgsi()
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