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Searched refs:halfPixelY (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Device/
DRenderer.hpp167 float4 halfPixelY; member
DRenderer.cpp506 data->halfPixelY = replicate(0.5f / H); in draw()
1612 const float Y = pSize * P[0].w * data.halfPixelY[0]; in setupPoint()
/external/swiftshader/src/Renderer/
DRenderer.hpp186 float4 halfPixelY; member
DRenderer.cpp620 data->halfPixelY = replicate(0.5f / H); in draw()
1990 const float Y = pSize * P[0].w * data.halfPixelY[0]; in setupPoint()
/external/swiftshader/src/Shader/
DVertexRoutine.cpp634 o[pos].y = o[pos].y + *Pointer<Float4>(data + OFFSET(DrawData,halfPixelY)) * o[pos].w; in postTransform()
/external/swiftshader/src/Pipeline/
DVertexRoutine.cpp613 o[pos].y = o[pos].y + *Pointer<Float4>(data + OFFSET(DrawData,halfPixelY)) * o[pos].w; in postTransform()