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Searched refs:hasBones (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/core/
DSkVertices.cpp31 bool hasColors, bool hasBones) { in Sizes()
37 fBISize = hasBones ? safe.mul(vertexCount, sizeof(BoneIndices)) : 0; in Sizes()
38 fBWSize = hasBones ? safe.mul(vertexCount, sizeof(BoneWeights)) : 0; in Sizes()
98 bool hasBones = SkToBool(builderFlags & SkVertices::kHasBones_BuilderFlag); in Builder() local
101 SkVertices::Sizes(mode, vertexCount, indexCount, hasTexs, hasColors, hasBones)); in Builder()
314 this->hasBones()); in approximateSize()
342 if (this->hasBones()) { in encode()
354 this->hasBones()); in encode()
395 const bool hasBones = SkToBool(packed & kHasBones_Mask); in Decode() local
397 Sizes sizes(mode, vertexCount, indexCount, hasTexs, hasColors, hasBones); in Decode()
/external/skqp/src/core/
DSkVertices.cpp31 bool hasColors, bool hasBones) { in Sizes()
37 fBISize = hasBones ? safe.mul(vertexCount, sizeof(BoneIndices)) : 0; in Sizes()
38 fBWSize = hasBones ? safe.mul(vertexCount, sizeof(BoneWeights)) : 0; in Sizes()
98 bool hasBones = SkToBool(builderFlags & SkVertices::kHasBones_BuilderFlag); in Builder() local
101 SkVertices::Sizes(mode, vertexCount, indexCount, hasTexs, hasColors, hasBones)); in Builder()
314 this->hasBones()); in approximateSize()
342 if (this->hasBones()) { in encode()
354 this->hasBones()); in encode()
395 const bool hasBones = SkToBool(packed & kHasBones_Mask); in Decode() local
397 Sizes sizes(mode, vertexCount, indexCount, hasTexs, hasColors, hasBones); in Decode()
/external/skqp/src/gpu/ops/
DGrDrawVerticesOp.h121 bool hasBones() const { in hasBones() function
122 return fVertices->hasBones() && !fIgnoreBones; in hasBones()
143 bool hasBones() const { in hasBones() function
DGrDrawVerticesOp.cpp56 if (mesh.fVertices->hasBones() && bones) { in GrDrawVerticesOp()
76 if (mesh.hasBones()) { in GrDrawVerticesOp()
82 if (!mesh.fVertices->hasBones() && boneCount == 1) { in GrDrawVerticesOp()
95 if (this->hasBones()) { in GrDrawVerticesOp()
192 *hasBoneAttribute = this->hasBones(); in makeGP()
194 if (this->hasBones()) { in makeGP()
489 if (this->hasBones() || that->hasBones()) { in onCombineIfPossible()
/external/skqp/src/gpu/
DGrDefaultGeoProcFactory.cpp68 bool hasBones() const { return SkToBool(fBones); } in hasBones() function in DefaultGeoProc
141 if (gp.hasBones()) { in onEmitCode()
266 if (dgp.hasBones()) { in setData()
/external/skia/include/core/
DSkVertices.h216 bool hasBones() const { return SkToBool(this->boneIndices()); } in hasBones() function
/external/skqp/include/core/
DSkVertices.h216 bool hasBones() const { return SkToBool(this->boneIndices()); } in hasBones() function
/external/skia/src/gpu/ops/
DGrDrawVerticesOp.cpp158 if (mesh.fVertices->hasBones() && bones) { in DrawVerticesOp()
175 if (!mesh.fVertices->hasBones() && boneCount == 1) { in DrawVerticesOp()