Searched refs:has_depth (Results 1 – 13 of 13) sorted by relevance
67 boolean has_depth = in util_gen_mipmap() local71 if (is_zs && !has_depth) in util_gen_mipmap()
162 if format.has_depth():
237 def has_depth(self): member in Format
1793 bool has_depth, has_stencil, has_color; in util_blitter_blit_generic() local1803 has_depth = util_format_has_depth(src_desc) && in util_blitter_blit_generic()1809 blit_depth = has_depth && (mask & PIPE_MASK_Z); in util_blitter_blit_generic()
103 bool has_color = false, has_depth = false, has_input = false; in anv_CreateRenderPass() local180 has_depth = true; in anv_CreateRenderPass()270 if (has_depth) { in anv_CreateRenderPass()
41 bool has_depth; member
146 if (usage & PIPE_TRANSFER_READ && spr->has_depth && spr->has_stencil) { in swr_transfer_map()187 if (!spr->has_depth || !spr->has_stencil) in swr_transfer_flush_region()227 spr->has_depth && spr->has_stencil) { in swr_transfer_unmap()
675 res->has_depth = util_format_has_depth(desc); in swr_texture_layout()678 if (res->has_stencil && !res->has_depth) in swr_texture_layout()832 if (res->has_depth && res->has_stencil) { in swr_texture_layout()
110 if (swr_res->has_depth && swr_res->has_stencil && in swr_generate_sampler_key()128 if (swr_res->has_depth && swr_res->has_stencil && in swr_generate_sampler_key()
790 if (swr_res->has_depth && swr_res->has_stencil && in swr_update_texture_state()1198 if (zb && swr_resource(zb->texture)->has_depth) in swr_update_derived()
238 def has_depth(self): member in Format
245 def has_depth(self): member in Format
778 has_depth(enum pipe_format format) in has_depth() function844 if (is_a5xx(screen) && (fd_mesa_debug & FD_DBG_LRZ) && has_depth(format)) { in fd_resource_create()