Searched refs:has_no_side_effect (Results 1 – 6 of 6) sorted by relevance
62 BIT_FIELD_ACCESSORS(AccessorInfo, flags, has_no_side_effect, in BIT_FIELD_ACCESSORS()98 BOOL_ACCESSORS(InterceptorInfo, flags, has_no_side_effect, kHasNoSideEffect) in ACCESSORS()
51 DECL_BOOLEAN_ACCESSORS(has_no_side_effect)147 DECL_BOOLEAN_ACCESSORS(has_no_side_effect)
205 SideEffectState has_no_side_effect = in GetSideEffectState() local208 set_side_effect_state(has_no_side_effect); in GetSideEffectState()
970 if (info->has_no_side_effect()) return true; in CallbackHasNoSideEffect()978 if (info->has_no_side_effect()) return true; in CallbackHasNoSideEffect()
953 Handle<CallHandlerInfo> NewCallHandlerInfo(bool has_no_side_effect = false);
4091 Handle<CallHandlerInfo> Factory::NewCallHandlerInfo(bool has_no_side_effect) { in NewCallHandlerInfo() argument4092 Handle<Map> map = has_no_side_effect in NewCallHandlerInfo()