Searched refs:has_render_target_reads (Results 1 – 3 of 3) sorted by relevance
704 bool has_render_target_reads; member
6812 prog_data->has_render_target_reads = shader->info.outputs_read != 0ull; in brw_compile_fs()
1004 if (wm_prog_data->has_render_target_reads && in update_renderbuffer_read_surfaces()