Searched refs:has_solid_color (Results 1 – 3 of 3) sorted by relevance
335 ctx->has_solid_color = FALSE; in bind_shaders()347 ctx->has_solid_color = TRUE; in bind_shaders()406 if (ctx->has_solid_color) { in bind_samplers()540 ctx->has_solid_color = FALSE; in xa_composite_done()
311 ctx->has_solid_color = 1; in xa_solid_prepare()353 ctx->has_solid_color = FALSE; in xa_solid_done()
118 int has_solid_color; member