Searched refs:hasdot (Results 1 – 1 of 1) sorted by relevance
200 int hasdot = 0; /* true after seen a dot */ in lua_strx2number() local208 if (hasdot) break; /* second dot? stop loop */ in lua_strx2number()209 else hasdot = 1; in lua_strx2number()217 if (hasdot) e--; /* decimal digit? correct exponent */ in lua_strx2number()