Searched refs:iBounds (Results 1 – 6 of 6) sorted by relevance
/external/skqp/bench/ |
D | PictureOverheadBench.cpp | 29 SkIRect iBounds = {0,0, 2000,3000}; in onDraw() local 30 SkRect bounds = SkRect::Make(iBounds); in onDraw() 36 lite.reset(&liteDL, iBounds); in onDraw() 84 SkIRect iBounds = {0,0, 2000,3000}; in onDraw() local 85 SkRect bounds = SkRect::Make(iBounds); in onDraw() 91 lite.reset(&liteDL, iBounds); in onDraw()
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/external/skia/bench/ |
D | PictureOverheadBench.cpp | 29 SkIRect iBounds = {0,0, 2000,3000}; in onDraw() local 30 SkRect bounds = SkRect::Make(iBounds); in onDraw() 36 lite.reset(&liteDL, iBounds); in onDraw() 84 SkIRect iBounds = {0,0, 2000,3000}; in onDraw() local 85 SkRect bounds = SkRect::Make(iBounds); in onDraw() 91 lite.reset(&liteDL, iBounds); in onDraw()
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/external/skia/src/gpu/mtl/ |
D | GrMtlGpuCommandBuffer.mm | 86 SkIRect iBounds; 87 fCommandBufferInfo.fBounds.roundOut(&iBounds); 88 fGpu->submitIndirectCommandBuffer(fRenderTarget, fOrigin, &iBounds);
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/external/skqp/src/gpu/mtl/ |
D | GrMtlGpuCommandBuffer.mm | 94 SkIRect iBounds; 95 fCommandBufferInfo.fBounds.roundOut(&iBounds); 96 fGpu->submitIndirectCommandBuffer(fRenderTarget, fOrigin, &iBounds);
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/external/skqp/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.cpp | 259 SkIRect iBounds; in submit() local 260 cbInfo.fBounds.roundOut(&iBounds); in submit() 263 &cbInfo.fColorClearValue, vkRT, fOrigin, iBounds); in submit()
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/external/skia/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.cpp | 256 SkIRect iBounds; in submit() local 257 cbInfo.fBounds.roundOut(&iBounds); in submit() 260 &cbInfo.fColorClearValue, vkRT, fOrigin, iBounds); in submit()
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