Searched refs:iPiecePrev (Results 1 – 1 of 1) sorted by relevance
1204 int32_t iPiecePrev = iPiece; in RenderPath() local1206 while (iPiecePrev > 0) { in RenderPath()1207 iPiecePrev--; in RenderPath()1208 iCharsTmp = pPieceLine->m_charCounts[iPiecePrev]; in RenderPath()1228 pPiece = pPieceLine->m_textPieces[iPiecePrev].get(); in RenderPath()