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Searched refs:i_vpos (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_matrix_filter.c52 struct ureg_src i_vpos; in create_vert_shader() local
59 i_vpos = ureg_DECL_vs_input(shader, 0); in create_vert_shader()
63 ureg_MOV(shader, o_vpos, i_vpos); in create_vert_shader()
64 ureg_MOV(shader, o_vtex, i_vpos); in create_vert_shader()
Dvl_median_filter.c50 struct ureg_src i_vpos; in create_vert_shader() local
57 i_vpos = ureg_DECL_vs_input(shader, 0); in create_vert_shader()
61 ureg_MOV(shader, o_vpos, i_vpos); in create_vert_shader()
62 ureg_MOV(shader, o_vtex, i_vpos); in create_vert_shader()
Dvl_bicubic_filter.c54 struct ureg_src i_vpos; in create_vert_shader() local
61 i_vpos = ureg_DECL_vs_input(shader, 0); in create_vert_shader()
65 ureg_MOV(shader, o_vpos, i_vpos); in create_vert_shader()
66 ureg_MOV(shader, o_vtex, i_vpos); in create_vert_shader()
Dvl_deint_filter.c67 struct ureg_src i_vpos; in create_vert_shader() local
74 i_vpos = ureg_DECL_vs_input(shader, 0); in create_vert_shader()
78 ureg_MOV(shader, o_vpos, i_vpos); in create_vert_shader()
79 ureg_MOV(shader, o_vtex, i_vpos); in create_vert_shader()