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Searched refs:icolor (Results 1 – 10 of 10) sorted by relevance

/external/deqp-deps/glslang/Test/baseResults/
Dspv.subpass.frag.out16 Name 15 "icolor"
51 15(icolor): 14(ptr) Variable Output
92 Store 15(icolor) 44
95 48: 13(ivec4) Load 15(icolor)
97 Store 15(icolor) 49
114 22: 13(ivec4) Load 15(icolor)
116 Store 15(icolor) 23
Dspv.shiftOps.frag.out13 Name 9 "icolor"
28 9(icolor): 8(ptr) Variable Output
49 Store 9(icolor) 19
50 21: 7(ivec3) Load 9(icolor)
53 Store 9(icolor) 23
/external/deqp-deps/glslang/Test/
Dspv.subpass.frag11 out ivec4 icolor;
16 icolor += subpassLoad(sb, 3);
23 icolor = subpassLoad(isub);
24 icolor += subpassLoad(isubMS, 3);
Dspv.shiftOps.frag8 out ivec3 icolor;
13 icolor = i3 << u1;
14 icolor <<= 4u;
/external/deqp/modules/gles3/functional/
Des3fFboTestUtil.cpp124 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local
139 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
223 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local
227 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
410 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local
414 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
548 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local
552 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
656 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local
660 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
[all …]
/external/libjpeg-turbo/
Djquant2.c478 compute_color(j_decompress_ptr cinfo, boxptr boxp, int icolor) in compute_color() argument
511 cinfo->colormap[0][icolor] = (JSAMPLE)((c0total + (total >> 1)) / total); in compute_color()
512 cinfo->colormap[1][icolor] = (JSAMPLE)((c1total + (total >> 1)) / total); in compute_color()
513 cinfo->colormap[2][icolor] = (JSAMPLE)((c2total + (total >> 1)) / total); in compute_color()
764 int i, icolor; in find_best_colors() local
791 icolor = GETJSAMPLE(colorlist[i]); in find_best_colors()
793 inc0 = (minc0 - GETJSAMPLE(cinfo->colormap[0][icolor])) * C0_SCALE; in find_best_colors()
795 inc1 = (minc1 - GETJSAMPLE(cinfo->colormap[1][icolor])) * C1_SCALE; in find_best_colors()
797 inc2 = (minc2 - GETJSAMPLE(cinfo->colormap[2][icolor])) * C2_SCALE; in find_best_colors()
816 *cptr = (JSAMPLE)icolor; in find_best_colors()
/external/libpng/contrib/tools/
Dgenpng.c114 int icolor = color_count; in color_of() local
116 while (--icolor >= 0) in color_of()
118 if (strcmp(colors[icolor].name, arg) == 0) in color_of()
119 return colors+icolor; in color_of()
/external/deqp/modules/gles31/functional/
Des31fFboTestUtil.cpp253 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local
257 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
408 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local
412 …_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
/external/deqp/modules/glshared/
DglsTextureStateQueryTests.cpp1790 const tcu::IVec4 icolor (0x8000000ul, 0x7FFFFFFF, 0, 0x0FFFFFFF); in test() local
1797 gl.glTexParameteriv(m_target, m_pname, icolor.getPtr()); in test()
1800 verifyStateTextureParamNormalizedI32Vec4(result, gl, m_target, m_pname, icolor, m_type); in test()
2414 const tcu::IVec4 icolor (0x8000000ul, 0x7FFFFFFF, 0, 0x0FFFFFFF); in test() local
2421 gl.glSamplerParameteriv(m_target, m_pname, icolor.getPtr()); in test()
2424 verifyStateSamplerParamNormalizedI32Vec4(result, gl, m_target, m_pname, icolor, m_type); in test()
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp6174 glw::GLint icolor[4] = {}; in iterate() local
6180 gl.clearNamedFramebufferiv(m_fbo_invalid, GL_COLOR, 0, icolor); in iterate()
6195 gl.clearNamedFramebufferfi(m_fbo_invalid, GL_DEPTH_STENCIL, 0, fcolor[0], icolor[0]); in iterate()
6202 gl.clearNamedFramebufferiv(m_fbo_valid, GL_DEPTH, 0, icolor); in iterate()
6222 gl.clearNamedFramebufferfi(m_fbo_valid, GL_COLOR, 0, fcolor[0], icolor[0]); in iterate()
6228 gl.clearNamedFramebufferiv(m_fbo_valid, GL_COLOR, -1, icolor); in iterate()
6243 gl.clearNamedFramebufferiv(m_fbo_valid, GL_STENCIL, 1, icolor); in iterate()
6253 gl.clearNamedFramebufferfi(m_fbo_valid, GL_DEPTH_STENCIL, 1, fcolor[0], icolor[0]); in iterate()