/external/deqp-deps/glslang/Test/baseResults/ |
D | spv.subpass.frag.out | 16 Name 15 "icolor" 51 15(icolor): 14(ptr) Variable Output 92 Store 15(icolor) 44 95 48: 13(ivec4) Load 15(icolor) 97 Store 15(icolor) 49 114 22: 13(ivec4) Load 15(icolor) 116 Store 15(icolor) 23
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D | spv.shiftOps.frag.out | 13 Name 9 "icolor" 28 9(icolor): 8(ptr) Variable Output 49 Store 9(icolor) 19 50 21: 7(ivec3) Load 9(icolor) 53 Store 9(icolor) 23
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/external/deqp-deps/glslang/Test/ |
D | spv.subpass.frag | 11 out ivec4 icolor; 16 icolor += subpassLoad(sb, 3); 23 icolor = subpassLoad(isub); 24 icolor += subpassLoad(isubMS, 3);
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D | spv.shiftOps.frag | 8 out ivec3 icolor; 13 icolor = i3 << u1; 14 icolor <<= 4u;
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 124 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local 139 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 223 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local 227 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 410 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local 414 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 548 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local 552 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 656 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local 660 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() [all …]
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/external/libjpeg-turbo/ |
D | jquant2.c | 478 compute_color(j_decompress_ptr cinfo, boxptr boxp, int icolor) in compute_color() argument 511 cinfo->colormap[0][icolor] = (JSAMPLE)((c0total + (total >> 1)) / total); in compute_color() 512 cinfo->colormap[1][icolor] = (JSAMPLE)((c1total + (total >> 1)) / total); in compute_color() 513 cinfo->colormap[2][icolor] = (JSAMPLE)((c2total + (total >> 1)) / total); in compute_color() 764 int i, icolor; in find_best_colors() local 791 icolor = GETJSAMPLE(colorlist[i]); in find_best_colors() 793 inc0 = (minc0 - GETJSAMPLE(cinfo->colormap[0][icolor])) * C0_SCALE; in find_best_colors() 795 inc1 = (minc1 - GETJSAMPLE(cinfo->colormap[1][icolor])) * C1_SCALE; in find_best_colors() 797 inc2 = (minc2 - GETJSAMPLE(cinfo->colormap[2][icolor])) * C2_SCALE; in find_best_colors() 816 *cptr = (JSAMPLE)icolor; in find_best_colors()
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/external/libpng/contrib/tools/ |
D | genpng.c | 114 int icolor = color_count; in color_of() local 116 while (--icolor >= 0) in color_of() 118 if (strcmp(colors[icolor].name, arg) == 0) in color_of() 119 return colors+icolor; in color_of()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.cpp | 253 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local 257 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 408 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local 412 …_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
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/external/deqp/modules/glshared/ |
D | glsTextureStateQueryTests.cpp | 1790 const tcu::IVec4 icolor (0x8000000ul, 0x7FFFFFFF, 0, 0x0FFFFFFF); in test() local 1797 gl.glTexParameteriv(m_target, m_pname, icolor.getPtr()); in test() 1800 verifyStateTextureParamNormalizedI32Vec4(result, gl, m_target, m_pname, icolor, m_type); in test() 2414 const tcu::IVec4 icolor (0x8000000ul, 0x7FFFFFFF, 0, 0x0FFFFFFF); in test() local 2421 gl.glSamplerParameteriv(m_target, m_pname, icolor.getPtr()); in test() 2424 verifyStateSamplerParamNormalizedI32Vec4(result, gl, m_target, m_pname, icolor, m_type); in test()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 6174 glw::GLint icolor[4] = {}; in iterate() local 6180 gl.clearNamedFramebufferiv(m_fbo_invalid, GL_COLOR, 0, icolor); in iterate() 6195 gl.clearNamedFramebufferfi(m_fbo_invalid, GL_DEPTH_STENCIL, 0, fcolor[0], icolor[0]); in iterate() 6202 gl.clearNamedFramebufferiv(m_fbo_valid, GL_DEPTH, 0, icolor); in iterate() 6222 gl.clearNamedFramebufferfi(m_fbo_valid, GL_COLOR, 0, fcolor[0], icolor[0]); in iterate() 6228 gl.clearNamedFramebufferiv(m_fbo_valid, GL_COLOR, -1, icolor); in iterate() 6243 gl.clearNamedFramebufferiv(m_fbo_valid, GL_STENCIL, 1, icolor); in iterate() 6253 gl.clearNamedFramebufferfi(m_fbo_valid, GL_DEPTH_STENCIL, 1, fcolor[0], icolor[0]); in iterate()
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