Searched refs:idleContext (Results 1 – 6 of 6) sorted by relevance
538 IdleContext* idleContext = static_cast<IdleContext*>(context); in MakePromiseImageLazyProxy() local539 for (ReleaseContextList::Iter iter = idleContext->fReleaseContexts.headIter(); in MakePromiseImageLazyProxy()544 idleContext->fReleaseContexts.reset(); in MakePromiseImageLazyProxy()545 delete idleContext; in MakePromiseImageLazyProxy()584 IdleContext* idleContext = static_cast<IdleContext*>(texture->idleContext()); in MakePromiseImageLazyProxy() local585 if (!idleContext) { in MakePromiseImageLazyProxy()586 idleContext = new IdleContext(); in MakePromiseImageLazyProxy()587 texture->setIdleProc(IdleContext::IdleProc, idleContext); in MakePromiseImageLazyProxy()589 idleContext->addImageReleaseContext(fReleaseContext); in MakePromiseImageLazyProxy()
73 virtual void* idleContext() const = 0;
49 void* idleContext() const override { return fIdleProcContext; } in idleContext() function
50 void* idleContext() const override { return fIdleProcContext; } in idleContext() function
89 void* idleContext() const override { return fIdleProcContext; } in idleContext() function
54 void* idleContext() const override { return fIdleProcContext; } in idleContext() function