Searched refs:image_uniform_name (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderImageLoadStoreTests.cpp | 9553 std::string image_uniform_name; in testShaderStage() local 9626 getImageUniformName(i, image_uniform_name); in testShaderStage() 9629 GLint image_uniform_location = glGetUniformLocation(program_id, image_uniform_name.c_str()); in testShaderStage() 9634 …throw tcu::InternalError("Uniform location is not available", image_uniform_name.c_str(), __FILE__, in testShaderStage() 10318 static const char* const image_uniform_name = "u_image"; in prepareProgramDetails() local 10335 throw tcu::InternalError("Uniform is not active", image_uniform_name, __FILE__, __LINE__); in prepareProgramDetails() 10339 GLint image_uniform_location = glGetUniformLocation(program_id, image_uniform_name); in prepareProgramDetails() 10344 throw tcu::InternalError("Uniform is not active", image_uniform_name, __FILE__, __LINE__); in prepareProgramDetails()
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