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Searched refs:include_clip_distance (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl3cCommonBugsTests.cpp2398 …const bool include_clip_distance = (iteration != TEST_ITERATION_UNDECLARED_IN_PERVERTEX_GS_GL_CLIP… in getVertexShaderBody() local
2434 vs_body_sstream << ((include_clip_distance) ? "float gl_ClipDistance[];\n" : ""); in getVertexShaderBody()
2444 vs_body_sstream << ((include_clip_distance) ? "float gl_ClipDistance[];\n" : ""); in getVertexShaderBody()