Searched refs:indexInPrimitive (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/Shader/ |
D | VertexRoutine.cpp | 50 UInt indexInPrimitive = 0; in generate() local 79 transformFeedback(vertex, primitiveNumber, indexInPrimitive); in generate() 81 indexInPrimitive++; in generate() 82 If(indexInPrimitive == 3) in generate() 85 indexInPrimitive = 0; in generate() 755 …ormFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &indexInPrimitive) in transformFeedback() argument 757 If(indexInPrimitive < state.verticesPerPrimitive) in transformFeedback() 759 UInt tOffset = primitiveNumber * state.verticesPerPrimitive + indexInPrimitive; in transformFeedback()
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D | VertexRoutine.hpp | 67 …rmFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &indexInPrimitive);
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/external/swiftshader/src/Pipeline/ |
D | VertexRoutine.cpp | 50 UInt indexInPrimitive = 0; in generate() local 79 transformFeedback(vertex, primitiveNumber, indexInPrimitive); in generate() 81 indexInPrimitive++; in generate() 82 If(indexInPrimitive == 3) in generate() 85 indexInPrimitive = 0; in generate() 723 …ormFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &indexInPrimitive) in transformFeedback() argument 725 If(indexInPrimitive < state.verticesPerPrimitive) in transformFeedback() 727 UInt tOffset = primitiveNumber * state.verticesPerPrimitive + indexInPrimitive; in transformFeedback()
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D | VertexRoutine.hpp | 67 …rmFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &indexInPrimitive);
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