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Searched refs:indexInPrimitive (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Shader/
DVertexRoutine.cpp50 UInt indexInPrimitive = 0; in generate() local
79 transformFeedback(vertex, primitiveNumber, indexInPrimitive); in generate()
81 indexInPrimitive++; in generate()
82 If(indexInPrimitive == 3) in generate()
85 indexInPrimitive = 0; in generate()
755 …ormFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &indexInPrimitive) in transformFeedback() argument
757 If(indexInPrimitive < state.verticesPerPrimitive) in transformFeedback()
759 UInt tOffset = primitiveNumber * state.verticesPerPrimitive + indexInPrimitive; in transformFeedback()
DVertexRoutine.hpp67 …rmFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &indexInPrimitive);
/external/swiftshader/src/Pipeline/
DVertexRoutine.cpp50 UInt indexInPrimitive = 0; in generate() local
79 transformFeedback(vertex, primitiveNumber, indexInPrimitive); in generate()
81 indexInPrimitive++; in generate()
82 If(indexInPrimitive == 3) in generate()
85 indexInPrimitive = 0; in generate()
723 …ormFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &indexInPrimitive) in transformFeedback() argument
725 If(indexInPrimitive < state.verticesPerPrimitive) in transformFeedback()
727 UInt tOffset = primitiveNumber * state.verticesPerPrimitive + indexInPrimitive; in transformFeedback()
DVertexRoutine.hpp67 …rmFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &indexInPrimitive);