Searched refs:indexLoc (Results 1 – 3 of 3) sorted by relevance
274 …const int indexLoc = program.isOk() ? gl.getUniformLocation(program.getProgram(), "u_index")… in iterate() local337 gl.uniform1i(indexLoc, ndx); in iterate()
2115 AllocaInst* pa = new AllocaInst(Type::Int32Ty, 0, "indexLoc");2117 where ``indexLoc`` is now the logical name of the instruction's execution value,
2704 auto *pa = new AllocaInst(Type::Int32Ty, 0, "indexLoc");2706 where ``indexLoc`` is now the logical name of the instruction's execution value,