Searched refs:indirect_create_context (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/glx/tests/ |
D | fake_glx_screen.cpp | 26 indirect_create_context, 54 indirect_create_context(struct glx_screen *psc, struct glx_config *mode, in indirect_create_context() function 75 return indirect_create_context(base, config_base, shareList, 0); in indirect_create_context_attribs() 86 return indirect_create_context(base, config_base, shareList, renderType); in applegl_create_context()
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/external/mesa3d/src/glx/ |
D | indirect_glx.c | 343 indirect_create_context(struct glx_screen *psc, in indirect_create_context() function 463 return indirect_create_context(base, config_base, shareList, renderType); in indirect_create_context_attribs() 467 .create_context = indirect_create_context,
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D | glxclient.h | 833 indirect_create_context(struct glx_screen *psc,
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D | glxcmds.c | 307 gc = indirect_create_context(psc, config, shareList, renderType); in CreateContext() 1509 ctx = indirect_create_context(psc, mode, NULL, renderType); in glXImportContextEXT()
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