Searched refs:info_log_length (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferPrecision.cpp | 238 glw::GLsizei info_log_length = 0; in verifyShaderCompilationStatus() local 239 gl.getShaderiv(m_sh_id, GL_INFO_LOG_LENGTH, &info_log_length); in verifyShaderCompilationStatus() 242 if (info_log_length > 0) in verifyShaderCompilationStatus() 244 glw::GLchar* info_log = new glw::GLchar[info_log_length]; in verifyShaderCompilationStatus() 245 memset(info_log, 0, info_log_length * sizeof(glw::GLchar)); in verifyShaderCompilationStatus() 246 gl.getShaderInfoLog(m_sh_id, info_log_length, DE_NULL, info_log); in verifyShaderCompilationStatus()
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/external/deqp/external/openglcts/modules/gles3/ |
D | es3cCopyTexImageConversionsTests.cpp | 9416 GLint info_log_length = 0; in compileAndCheckShaderCompilationStatus() local 9417 gl.getShaderiv(shader_object_id, GL_INFO_LOG_LENGTH, &info_log_length); in compileAndCheckShaderCompilationStatus() 9418 if (info_log_length != 0) in compileAndCheckShaderCompilationStatus() 9420 std::vector<char> log(info_log_length + 1, 0); in compileAndCheckShaderCompilationStatus() 9421 gl.getShaderInfoLog(shader_object_id, info_log_length, NULL, &log[0]); in compileAndCheckShaderCompilationStatus() 9456 GLint info_log_length = 0; in linkAndCheckProgramLinkStatus() local 9457 gl.getProgramiv(program_object_id, GL_INFO_LOG_LENGTH, &info_log_length); in linkAndCheckProgramLinkStatus() 9458 if (info_log_length != 0) in linkAndCheckProgramLinkStatus() 9460 std::vector<char> log(info_log_length + 1, 0); in linkAndCheckProgramLinkStatus() 9461 gl.getProgramInfoLog(program_object_id, info_log_length, NULL, &log[0]); in linkAndCheckProgramLinkStatus()
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