Searched refs:initFrgSeed (Results 1 – 1 of 1) sorted by relevance
1198 const deUint32 initFrgSeed = m_params.switchFrg ? m_rnd.getUint32() : pp.frgSeed; in createPipeline() local1199 const string frgSource = genFrgShaderSrc(initFrgSeed, m_varyings.frgInputs, in createPipeline()