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Searched refs:init_complete (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp1011 bool init_complete = false; in IsPointSizeWritten() local
1016 while (!init_complete && (insn.opcode() != spv::OpFunction)) { in IsPointSizeWritten()
1026 init_complete = true; in IsPointSizeWritten()
1034 if (!init_complete && (type == spv::OpMemberDecorate)) return false; in IsPointSizeWritten()