Searched refs:invClockwiseMask (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/Device/ |
D | Primitive.hpp | 64 int64_t invClockwiseMask; member
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/external/swiftshader/src/Renderer/ |
D | Primitive.hpp | 64 int64_t invClockwiseMask; member
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/external/swiftshader/src/Shader/ |
D | SetupRoutine.cpp | 118 …*Pointer<Byte8>(primitive + OFFSET(Primitive,invClockwiseMask)) = Byte8(0x00, 0x00, 0x00, 0x00, 0x… in generate() 123 …*Pointer<Byte8>(primitive + OFFSET(Primitive,invClockwiseMask)) = Byte8(0xFF, 0xFF, 0xFF, 0xFF, 0x… in generate() 137 …*Pointer<Byte8>(primitive + OFFSET(Primitive,invClockwiseMask)) = Byte8(0x00, 0x00, 0x00, 0x00, 0x… in generate()
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D | PixelRoutine.cpp | 335 valueCCW &= *Pointer<Byte8>(primitive + OFFSET(Primitive,invClockwiseMask)); in stencilTest() 785 newValueCCW &= *Pointer<Byte8>(primitive + OFFSET(Primitive,invClockwiseMask)); in writeStencil()
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/external/swiftshader/src/Pipeline/ |
D | SetupRoutine.cpp | 116 …*Pointer<Byte8>(primitive + OFFSET(Primitive,invClockwiseMask)) = Byte8(0x00, 0x00, 0x00, 0x00, 0x… in generate() 121 …*Pointer<Byte8>(primitive + OFFSET(Primitive,invClockwiseMask)) = Byte8(0xFF, 0xFF, 0xFF, 0xFF, 0x… in generate() 135 …*Pointer<Byte8>(primitive + OFFSET(Primitive,invClockwiseMask)) = Byte8(0x00, 0x00, 0x00, 0x00, 0x… in generate()
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D | PixelRoutine.cpp | 335 valueCCW &= *Pointer<Byte8>(primitive + OFFSET(Primitive,invClockwiseMask)); in stencilTest() 712 newValueCCW &= *Pointer<Byte8>(primitive + OFFSET(Primitive,invClockwiseMask)); in writeStencil()
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