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Searched refs:invalidateAllTargets (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.h617 void invalidateAllTargets(bool markUnmodified);
DGrGLGpu.cpp219 void GrGLGpu::TextureUnitBindings::invalidateAllTargets(bool markUnmodified) { in invalidateAllTargets() function in GrGLGpu::TextureUnitBindings
593 fHWTextureUnitBindings[s].invalidateAllTargets(false); in onResetContext()
3101 fHWTextureUnitBindings[i].invalidateAllTargets(true); in onResetTextureBindings()