Searched refs:inventoryOffset (Results 1 – 7 of 7) sorted by relevance
/external/flatbuffers/dart/example/ |
D | monster_my_game.sample_generated.dart | 308 final int inventoryOffset = _inventory?.isNotEmpty == true 328 if (inventoryOffset != null) { 329 fbBuilder.addOffset(5, inventoryOffset);
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/external/flatbuffers/tests/ |
D | monster_test_generated.js | 1864 MyGame.Example.Monster.addInventory = function(builder, inventoryOffset) { argument 1865 builder.addFieldOffset(5, inventoryOffset, 0); 2612 …r.createMonster = function(builder, posOffset, mana, hp, nameOffset, inventoryOffset, color, testT… argument 2618 MyGame.Example.Monster.addInventory(builder, inventoryOffset);
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D | monster_test_generated.ts | 1775 static addInventory(builder:flatbuffers.Builder, inventoryOffset:flatbuffers.Offset) { 1776 builder.addFieldOffset(5, inventoryOffset, 0); 2472 …ffers.Offset, mana:number, hp:number, nameOffset:flatbuffers.Offset, inventoryOffset:flatbuffers.O… 2478 Monster.addInventory(builder, inventoryOffset);
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D | monster_test_my_game.example_generated.dart | 1128 final int inventoryOffset = _inventory?.isNotEmpty == true 1198 if (inventoryOffset != null) { 1199 fbBuilder.addOffset(5, inventoryOffset);
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/external/flatbuffers/tests/MyGame/Example/ |
D | Monster.java | 167 …void addInventory(FlatBufferBuilder builder, int inventoryOffset) { builder.addOffset(5, inventory… in addInventory() argument
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D | Monster.cs | 196 …nventory(FlatBufferBuilder builder, VectorOffset inventoryOffset) { builder.AddOffset(5, inventory… in AddInventory()
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/external/flatbuffers/dart/test/ |
D | monster_test_my_game.example_generated.dart | 1130 final int inventoryOffset = _inventory?.isNotEmpty == true 1200 if (inventoryOffset != null) { 1201 fbBuilder.addOffset(5, inventoryOffset);
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