Searched refs:inverseMapperMatrix (Results 1 – 2 of 2) sorted by relevance
708 SkMatrix inverseMapperMatrix; in make_function_shader() local709 if (!mapperMatrix.invert(&inverseMapperMatrix)) { in make_function_shader()712 inverseMapperMatrix.mapPoints(infoCopy.fPoint, 2); in make_function_shader()713 infoCopy.fRadius[0] = inverseMapperMatrix.mapRadius(info.fRadius[0]); in make_function_shader()714 infoCopy.fRadius[1] = inverseMapperMatrix.mapRadius(info.fRadius[1]); in make_function_shader()