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Searched refs:invl (Results 1 – 2 of 2) sorted by relevance

/external/skqp/gm/
Dyuvtorgbeffect.cpp61 const int invl[] = {0, 255, 0}; in onOnceBeforeDraw() local
67 color[i] = (color[i] == limit[i]) ? invl[i] : color[i] + inc[i]; in onOnceBeforeDraw()
174 const int invl[] = {0, 255, 0}; in onOnceBeforeDraw() local
182 color[0] = (color[0] == limit[0]) ? invl[0] : color[0] + inc[0]; in onOnceBeforeDraw()
191 color[1] = (color[1] == limit[1]) ? invl[1] : color[1] + inc[1]; in onOnceBeforeDraw()
192 color[2] = (color[2] == limit[2]) ? invl[2] : color[2] + inc[2]; in onOnceBeforeDraw()
/external/skia/gm/
Dyuvtorgbeffect.cpp62 const int invl[] = {0, 255, 0}; in onOnceBeforeDraw() local
68 color[i] = (color[i] == limit[i]) ? invl[i] : color[i] + inc[i]; in onOnceBeforeDraw()
167 const int invl[] = {0, 255, 0}; in onOnceBeforeDraw() local
175 color[0] = (color[0] == limit[0]) ? invl[0] : color[0] + inc[0]; in onOnceBeforeDraw()
184 color[1] = (color[1] == limit[1]) ? invl[1] : color[1] + inc[1]; in onOnceBeforeDraw()
185 color[2] = (color[2] == limit[2]) ? invl[2] : color[2] + inc[2]; in onOnceBeforeDraw()