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Searched refs:ir_var_uniform (Results 1 – 25 of 29) sorted by relevance

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/external/mesa3d/src/compiler/glsl/tests/
Dgeneral_ir_test.cpp47 new(mem_ctx) ir_variable(interface, name, ir_var_uniform); in TEST()
76 new(mem_ctx) ir_variable(interface_array, name, ir_var_uniform); in TEST()
Dbuiltin_variable_test.cpp113 if (var->data.mode != ir_var_uniform && var->data.mode != ir_var_system_value) in uniforms_and_system_values_dont_have_explicit_location()
144 case ir_var_uniform: in no_invalid_variable_modes()
/external/mesa3d/src/compiler/glsl/
Dlink_interface_blocks.cpp131 if (a->is_interface_instance() && b->data.mode != ir_var_uniform && in intrastage_match()
318 case ir_var_uniform: in validate_intrastage_interface_blocks()
450 (var->data.mode != ir_var_uniform && in validate_interstage_uniform_blocks()
Dlink_uniform_initializers.cpp189 unsigned num_blocks = mode == ir_var_uniform ? in set_block_binding()
192 struct gl_uniform_block *blks = mode == ir_var_uniform ? in set_block_binding()
294 if (!var || (var->data.mode != ir_var_uniform && in link_set_uniform_initializers()
Dopt_dead_builtin_variables.cpp42 if (var->data.mode != ir_var_uniform in optimize_dead_builtin_variables()
Dglsl_symbol_table.cpp37 case ir_var_uniform: in add_interface()
65 case ir_var_uniform: in get_interface()
Dast_array_index.cpp252 && ((array->variable_referenced()->data.mode == ir_var_uniform in _mesa_ast_array_index_to_hir()
271 == ir_var_uniform ? "uniform" : "shader storage"); in _mesa_ast_array_index_to_hir()
Dlower_named_interface_blocks.cpp145 if (var->data.mode == ir_var_uniform || in run()
280 if (var->data.mode == ir_var_uniform || var->data.mode == ir_var_shader_storage) in handle_rvalue()
Dlower_const_arrays_to_uniforms.cpp102 new(mem_ctx) ir_variable(con->type, uniform_name, ir_var_uniform); in handle_rvalue()
Dopt_dead_code.cpp129 if (entry->var->data.mode == ir_var_uniform || in do_dead_code()
Dlink_uniforms.cpp1045 assert(var->data.mode == ir_var_uniform || in link_update_uniform_buffer_variables()
1048 unsigned num_blocks = var->data.mode == ir_var_uniform ? in link_update_uniform_buffer_variables()
1050 struct gl_uniform_block **blks = var->data.mode == ir_var_uniform ? in link_update_uniform_buffer_variables()
1394 if ((var == NULL) || (var->data.mode != ir_var_uniform && in link_assign_uniform_storage()
1492 if ((var == NULL) || (var->data.mode != ir_var_uniform && in link_assign_uniform_locations()
Dir_function.cpp74 case ir_var_uniform: in parameter_lists_match()
Dir.h326 ir_var_uniform, /**< Variable declared as a uniform. */ enumerator
440 return (this->data.mode == ir_var_uniform || in is_in_buffer_block()
486 return this->data.bindless || this->data.mode != ir_var_uniform; in contains_bindless()
Dbuiltin_variables.cpp466 case ir_var_uniform: in add_index_variable()
507 case ir_var_uniform: in add_variable()
551 ir_variable *const uni = add_variable(name, type, ir_var_uniform, -1); in add_uniform()
Dopt_structure_splitting.cpp107 var->data.mode == ir_var_uniform || var->data.mode == ir_var_shader_storage || in get_variable_entry()
Dloop_unroll.cpp142 case ir_var_uniform: in visit_enter()
Dlower_variable_index_to_cond_assign.cpp352 case ir_var_uniform: in storage_type_needs_lowering()
Dir_builder_print_visitor.cpp211 case ir_var_uniform: mode_str = "ir_var_uniform"; break; in visit()
Dast_to_hir.cpp3344 var->data.mode != ir_var_uniform && in validate_storage_for_sampler_image_types()
3357 if (var->data.mode != ir_var_uniform && in validate_storage_for_sampler_image_types()
3451 if (var->data.mode == ir_var_uniform) { in apply_image_qualifier_to_variable()
3745 if (var->data.mode == ir_var_uniform) { in apply_layout_qualifier_to_variable()
3991 var->data.mode = ir_var_uniform; in apply_type_qualifier_to_variable()
4322 if (var->data.mode == ir_var_uniform) { in process_initializer()
7701 var_mode = ir_var_uniform; in hir()
8103 if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) in hir()
8176 if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) in hir()
Dir_constant_expression.cpp765 if (var->data.mode == ir_var_uniform) in constant_expression_value()
Dlower_blend_equation_advanced.cpp487 ir_var_uniform); in lower_blend_equation_advanced()
Dlinker.cpp906 …if (uniforms_only && (var->data.mode != ir_var_uniform && var->data.mode != ir_var_shader_storage)) in cross_validate_globals()
2438 if ((var == NULL) || (var->data.mode != ir_var_uniform) || in update_array_sizes()
3495 if (!var || var->data.mode != ir_var_uniform) in check_explicit_uniform_locations()
4401 ir_var_uniform); in build_program_resource_list()
Dir_validate.cpp927 if (ir->data.mode == ir_var_uniform in visit()
/external/mesa3d/src/mesa/program/
Dir_to_mesa.cpp623 if (ir->data.mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) { in visit()
1485 case ir_var_uniform: in visit()
2484 if ((var == NULL) || (var->data.mode != ir_var_uniform) in _mesa_generate_parameters_list_for_uniforms()
/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp818 ir_var_uniform); in load_texture()

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