Searched refs:isBeingTouched (Results 1 – 4 of 4) sorted by relevance
27 bool isBeingTouched() { return kEmpty_State != fState; } in isBeingTouched() function
1310 fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kTouch : GestureDevice::kNone; in onTouch()1340 fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kMouse : GestureDevice::kNone; in onMouse()1342 if (state != Window::kMove_InputState || fGesture.isBeingTouched()) { in onMouse()
1372 fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kTouch : GestureDevice::kNone; in onTouch()1402 fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kMouse : GestureDevice::kNone; in onMouse()1404 if (state != Window::kMove_InputState || fGesture.isBeingTouched()) { in onMouse()