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Searched refs:isCircle (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/gpu/ops/
DGrShadowRRectOp.cpp195 float devRadius, bool isCircle, float blurRadius, float insetWidth) in ShadowCircularRRectOp() argument
204 if (isCircle) { in ShadowCircularRRectOp()
212 if (isCircle) { in ShadowCircularRRectOp()
227 blurRadius, bounds, type, isCircle}); in ShadowCircularRRectOp()
228 if (isCircle) { in ShadowCircularRRectOp()
672 bool isCircle = random->nextBool(); in GR_DRAW_OP_TEST_DEFINE() local
675 if (isCircle) { in GR_DRAW_OP_TEST_DEFINE()
/external/skia/src/gpu/ops/
DGrShadowRRectOp.cpp195 float devRadius, bool isCircle, float blurRadius, float insetWidth) in ShadowCircularRRectOp() argument
204 if (isCircle) { in ShadowCircularRRectOp()
212 if (isCircle) { in ShadowCircularRRectOp()
227 blurRadius, bounds, type, isCircle}); in ShadowCircularRRectOp()
228 if (isCircle) { in ShadowCircularRRectOp()
674 bool isCircle = random->nextBool(); in GR_DRAW_OP_TEST_DEFINE() local
677 if (isCircle) { in GR_DRAW_OP_TEST_DEFINE()