Searched refs:isDynamicCase (Results 1 – 1 of 1) sorted by relevance
2717 const bool isDynamicCase = isDynamicDescriptorType(m_descriptorType); in testResourceAccess() local2753 …const deUint32 dataOffset = ((isDynamicCase) ? (bindTimeOffsets.back()) : 0) + ((m_setViewOffset) … in testResourceAccess()9221 const bool isDynamicCase = isDynamicDescriptorType(descriptorType); in createShaderAccessBufferTests() local9223 if (isDynamicCase) in createShaderAccessBufferTests()9234 if (isDynamicCase == s_bufferTypes[ndx].isForDynamicCases) in createShaderAccessBufferTests()