Searched refs:isFixedSignedType (Results 1 – 2 of 2) sorted by relevance
266 if (isFixedSignedType(descriptor)) /* For fixed signed type. */ in prepareSourceTexture()602 if (isFixedSignedType(descriptor)) in getDestinationFormatForChannel()697 if (isFloatType(descriptor) || isFixedSignedType(descriptor) || isFixedUnsignedType(descriptor) || in prepareProgram()913 if (isFixedSignedType(descriptor)) in checkDestinationTexture()1062 bool FunctionalTest::isFixedSignedType(TextureInternalFormatDescriptor descriptor) in isFixedSignedType() function in gl3cts::TextureSizePromotion::FunctionalTest1172 if (isFixedSignedType(descriptor)) in getMinPrecision()
291 bool isFixedSignedType(TextureInternalFormatDescriptor descriptor);