Searched refs:isFlip (Results 1 – 2 of 2) sorted by relevance
176 bool isFlip = false; // does this op just flip the in/out state of every point in the bounds in walkStack() local280 isFlip = true; in walkStack()284 isFlip = true; in walkStack()303 isFlip = true; in walkStack()307 isFlip = true; in walkStack()374 if (isFlip) { in walkStack()