Searched refs:isFragCase (Results 1 – 1 of 1) sorted by relevance
754 const bool isFragCase = m_shaderType == SHADERTYPE_FRAG; in genNonComputeSource() local765 if (isFragCase || isVertAndFragment) in genNonComputeSource()783 if (isFragCase || isVertAndFragment) in genNonComputeSource()