Searched refs:isFragmentCase (Results 1 – 5 of 5) sorted by relevance
129 const bool isFragmentCase = shaderType == CASESHADERTYPE_FRAGMENT; in defaultProgramData() local146 + (isFragmentCase ? funcDefs : "") + in defaultProgramData()150 + (isFragmentCase ? mainStatements : "") + in defaultProgramData()
129 const bool isFragmentCase = shaderType == CASESHADERTYPE_FRAGMENT; in defaultProgramData() local149 + (isFragmentCase ? funcDefs : "") + in defaultProgramData()153 + (isFragmentCase ? mainStatements : "") + in defaultProgramData()
1180 …const bool isFragmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == C… in generateFragmentSource() local1187 if (isFragmentCase) in generateFragmentSource()1197 if (isFragmentCase) in generateFragmentSource()
1173 …const bool isFragmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == C… in generateFragmentSource() local1179 if (isFragmentCase) in generateFragmentSource()1187 if (isFragmentCase) in generateFragmentSource()
1364 …const bool isFragmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == C… in generateFragmentSource() local1371 if (isFragmentCase) in generateFragmentSource()1381 if (isFragmentCase) in generateFragmentSource()