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Searched refs:isInQueue (Results 1 – 6 of 6) sorted by relevance

/external/llvm/lib/Target/Hexagon/
DHexagonMachineScheduler.cpp388 if (Available.isInQueue(SU)) in removeReady()
391 assert(Pending.isInQueue(SU) && "bad ready count"); in removeReady()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/
DHexagonMachineScheduler.cpp448 if (Available.isInQueue(SU)) in removeReady()
451 assert(Pending.isInQueue(SU) && "bad ready count"); in removeReady()
/external/llvm/include/llvm/CodeGen/
DMachineScheduler.h505 bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); } in isInQueue() function
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/
DMachineScheduler.h548 bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); } in isInQueue() function
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DMachineScheduler.cpp2310 if (Available.isInQueue(SU)) in removeReady()
2313 assert(Pending.isInQueue(SU) && "bad ready count"); in removeReady()
/external/llvm/lib/CodeGen/
DMachineScheduler.cpp2227 if (Available.isInQueue(SU)) in removeReady()
2230 assert(Pending.isInQueue(SU) && "bad ready count"); in removeReady()