Searched refs:isInputCase (Results 1 – 2 of 2) sorted by relevance
2299 …const bool isInputCase = (m_queryTarget.interface == PROGRAMINTERFACE_PROGRAM_INPUT); in iterate() local2300 …const glu::Storage varyingStorage = (isInputCase) ? (glu::STORAGE_IN) : (glu::STORAGE_O… in iterate()2301 …const glu::Storage patchStorage = (isInputCase) ? (glu::STORAGE_PATCH_IN) : (glu::STORA… in iterate()2302 …const glu::ShaderType shaderType = (isInputCase) ? (programDefinition->getFirstStage())… in iterate()2303 …const int unsizedArraySize = (isInputCase && shaderType == glu::SHADERTYPE_GEOMETRY) … in iterate()2304 …: (isInputCase && shaderType == glu::SHADERTYPE_TESSELLATION_CONTROL) ? (getMaxPatchVertices()) … in iterate()2305 …: (!isInputCase && shaderType == glu::SHADERTYPE_TESSELLATION_CONTROL) ? (programDefinition->getT… in iterate()2306 …: (isInputCase && shaderType == glu::SHADERTYPE_TESSELLATION_EVALUATION) ? (getMaxPatchVertices())… in iterate()
2883 …const bool isInputCase = (m_targetStorage == glu::STORAGE_IN || m_targetStorage == glu::STO… in init() local2885 const char* varName = (isInputCase) ? ("shaderInput") : ("shaderOutput"); in init()2893 …const bool arrayedInterface = (isInputCase) ? ((shaderType == glu::SHADERTYPE_GEOMETRY) || in init()3018 …const bool isInputCase = (m_targetStorage == glu::STORAGE_IN || m_targetStorage == glu::S… in iterate() local3021 const std::string targetResourceName = (isInputCase) ? ("shaderInput") : ("shaderOutput"); in iterate()3022 …const glw::GLenum programGLInterface = (isInputCase) ? (GL_PROGRAM_INPUT) : (GL_PROGRAM_OUTPU… in iterate()3046 …const bool expected = (isInputCase) ? (targetProps[propNdx].shaderType == m_program->getFirstSt… in iterate()