Searched refs:isShaderProgramLinkingFailureExpected (Results 1 – 2 of 2) sorted by relevance
452 bool isShaderProgramLinkingFailureExpected(_test_iteration iteration) const;
2497 if (isShaderProgramLinkingFailureExpected(static_cast<_test_iteration>(test_iteration))) in iterate()2535 bool PerVertexValidationTest::isShaderProgramLinkingFailureExpected(_test_iteration iteration) const in isShaderProgramLinkingFailureExpected() function in gl3cts::PerVertexValidationTest2632 if (!isShaderProgramLinkingFailureExpected(iteration)) in runPipelineObjectValidationTestMode()