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Searched refs:isUnalignedMem32Slow (Results 1 – 7 of 7) sorted by relevance

/external/llvm/lib/Target/X86/
DX86Subtarget.h432 bool isUnalignedMem32Slow() const { return IsUAMem32Slow; } in isUnalignedMem32Slow() function
DX86TargetTransformInfo.cpp1122 if (LT.second.getStoreSize() == 32 && ST->isUnalignedMem32Slow()) in getMemoryOpCost()
DX86InstrInfo.td891 def HasFastMem32 : Predicate<"!Subtarget->isUnalignedMem32Slow()">;
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86Subtarget.h603 bool isUnalignedMem32Slow() const { return IsUAMem32Slow; } in isUnalignedMem32Slow() function
DX86TargetTransformInfo.cpp1944 if (LT.second.getStoreSize() == 32 && ST->isUnalignedMem32Slow()) in getMemoryOpCost()
DX86InstrInfo.td953 def HasFastMem32 : Predicate<"!Subtarget->isUnalignedMem32Slow()">;
DX86ISelLowering.cpp1973 *Fast = !Subtarget.isUnalignedMem32Slow(); in allowsMisalignedMemoryAccesses()