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Searched refs:isfloatabsolute (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c2916 boolean isfloatabsolute = src->Register.Absolute && stype != TGSI_TYPE_DOUBLE; in get_source_info() local
2920 if (isfloatabsolute) in get_source_info()
2925 if (isfloatabsolute) in get_source_info()
3216 snprintf(temp, 4, "))%c", isfloatabsolute ? ')' : 0); in get_source_info()