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Searched refs:justsign (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Pipeline/
DShaderCore.cpp1226 UInt4 justsign = UInt4(mask_sign) & As<UInt4>(floatBits); in floatToHalfBits() local
1227 UInt4 absf = As<UInt4>(floatBits) ^ justsign; in floatToHalfBits()
1237 …loat4>(storeInUpperBits ? As<UInt4>(dst) | ((joined << 16) | justsign) : joined | (justsign >> 16)… in floatToHalfBits()
/external/swiftshader/src/Shader/
DShaderCore.cpp1226 UInt4 justsign = UInt4(mask_sign) & As<UInt4>(floatBits); in floatToHalfBits() local
1227 UInt4 absf = As<UInt4>(floatBits) ^ justsign; in floatToHalfBits()
1237 …loat4>(storeInUpperBits ? As<UInt4>(dst) | ((joined << 16) | justsign) : joined | (justsign >> 16)… in floatToHalfBits()