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Searched refs:kChannelToChar (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/effects/
DGrYUVtoRGBEffect.cpp129 static const char kChannelToChar[4] = { 'x', 'y', 'z', 'w' }; in emitCode() local
133 _outer.yuvaIndex(0).fIndex, kChannelToChar[(int)_outer.yuvaIndex(0).fChannel], in emitCode()
134 _outer.yuvaIndex(1).fIndex, kChannelToChar[(int)_outer.yuvaIndex(1).fChannel], in emitCode()
135 _outer.yuvaIndex(2).fIndex, kChannelToChar[(int)_outer.yuvaIndex(2).fChannel], in emitCode()
142 kChannelToChar[(int)_outer.yuvaIndex(3).fChannel]); in emitCode()
/external/skqp/src/gpu/effects/
DGrYUVtoRGBEffect.cpp119 static const char kChannelToChar[4] = { 'x', 'y', 'z', 'w' }; in emitCode() local
123 _outer.yuvaIndex(0).fIndex, kChannelToChar[(int)_outer.yuvaIndex(0).fChannel], in emitCode()
124 _outer.yuvaIndex(1).fIndex, kChannelToChar[(int)_outer.yuvaIndex(1).fChannel], in emitCode()
125 _outer.yuvaIndex(2).fIndex, kChannelToChar[(int)_outer.yuvaIndex(2).fChannel], in emitCode()
132 kChannelToChar[(int)_outer.yuvaIndex(3).fChannel]); in emitCode()