Searched refs:kCoverageCounting (Results 1 – 12 of 12) sorted by relevance
30 return GpuPathRenderers::kCoverageCounting; in get_named_pathrenderers_flags()
40 if (options.fGpuPathRenderers & GpuPathRenderers::kCoverageCounting) { in GrPathRendererChain()
100 prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kCoverageCounting; in initCommon()
48 if (options.fGpuPathRenderers & GpuPathRenderers::kCoverageCounting) { in GrPathRendererChain()
74 prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kCoverageCounting; in setupDrawingManager()
203 gPathRendererNames[GpuPathRenderers::kCoverageCounting] = "Coverage counting";1596 prButton(GpuPathRenderers::kCoverageCounting); in drawImGui()2088 gPathRendererNames[GpuPathRenderers::kCoverageCounting].c_str()); in updateUIState()
224 gPathRendererNames[GpuPathRenderers::kCoverageCounting] = "Coverage counting";1564 prButton(GpuPathRenderers::kCoverageCounting); in drawImGui()2074 gPathRendererNames[GpuPathRenderers::kCoverageCounting].c_str()); in updateUIState()
927 kCoverageCounting = 1 << 2, enumerator
837 kCoverageCounting = 1 << 2, enumerator
159 ctxOptions.fGpuPathRenderers = GpuPathRenderers::kCoverageCounting; in run()
158 ctxOptions.fGpuPathRenderers = GpuPathRenderers::kCoverageCounting; in run()