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Searched refs:kGrShaderTypeCount (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp175 SkSL::String fGLSL[kGrShaderTypeCount];
183 for (int i = 0; i < kGrShaderTypeCount; ++i) { in getCacheSize()
196 for (int i = 0; i < kGrShaderTypeCount; ++i) { in GrGLSLCacheEntry()
207 SkASSERT(shaderType < kGrShaderTypeCount); in get()
213 size_t fOffset[kGrShaderTypeCount];
249 for (int i = 0; i < kGrShaderTypeCount; ++i) { in storeShaderInCache()
324 for (int i = 0; i < kGrShaderTypeCount; ++i) { in finalize()
/external/skqp/include/private/
DGrTypesPriv.h408 static const int kGrShaderTypeCount = kLastkFragment_GrShaderType + 1; variable
/external/skia/include/private/
DGrTypesPriv.h434 static const int kGrShaderTypeCount = kLastkFragment_GrShaderType + 1; variable